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Kyle C. Jones
Designer, devlog gremlin, AI workflow tinkerer, game-development learner, and occasional movie-rant machine.
Latest Entry

Three Screams, No Waiting: Satanic Claws, Marital Hell, and Killer Toys
May 8, 2026
Three very different horror movies, one strange little marathon: The Blood on Satan’s Claw brings folk-horror weirdness, Possession turns divorce into an apocalyptic meltdown, and Demonic Toys delivers exactly the kind of rubber-monster chaos its title promises.
Latest Devlog

Hollowlight Devlog #2: A Fresh Start
June 23, 2026
Hollowlight has been rebuilt from scratch with cleaner systems, a stronger RPG foundation, and a more achievable path toward combat, enemies, and a full test level.
Also, theoretically employable.
Selected experience, process notes, and professional proof live on the Work page for anyone interested.